Love the Idea for tis game you could not keep me away with a pointy stick!
Ok, so it is not a PvP but “we are all good guys, let’s go beat bad guys” type of thing, right?
I mean - players are supposed to fight NPCs like in Mordavia, not each other like in Ravenholme?
[quote=“Aiwe”]Ok, so it is not a PvP but “we are all good guys, let’s go beat bad guys” type of thing, right?
I mean - players are supposed to fight NPCs like in Mordavia, not each other like in Ravenholme?[/quote]
Good vs. evil, yep.
Hey! Half the PC deaths in Mordavia were attributable to other PCs, even if it wasn’t clear at the time. We had a fairly equal emphasis on PvP and PvE.
And I thought they were all good guys who fight together to kill bad guys
I trusted them!
As much as an Elf can trust other races
Sorry Ryan, I wan only involved in the end of Mordavia and didn’t understand too much of the relationships there.
hugs
Don’t take it the wrong way Ryan, my games are very up-front about the fact that you’re a threat to your fellow PCs and vice-versa
This game’s setting doesn’t take itself 100% seriously, correct? I’m going to be an ancestor (read: shameless knockoff) of my last Nightmare Circle character
[quote=“Ryan Paddy”]
Hey! Half the PC deaths in Mordavia were attributable to other PCs, even if it wasn’t clear at the time. We had a fairly equal emphasis on PvP and PvE.[/quote]
Huh?
I must of missed all of that while i was busy fighting necrators and ghouls.
No Ryan’s is right (well up untill the last 2 weekend games).
A good portion, probably close to half, of player deaths that I saw were from players killing players. Crew rarely (untill the last few games) used finishing blows and would usualy knock players down but not KILL them.
Of course the last 2 weekend games bets were pretty much off and there were buckets of death on both sides.
[quote=“Carl”][quote=“Ryan Paddy”]
Hey! Half the PC deaths in Mordavia were attributable to other PCs, even if it wasn’t clear at the time. We had a fairly equal emphasis on PvP and PvE.[/quote]
Huh?
I must of missed all of that while i was busy fighting necrators and ghouls.[/quote]
just thank our lucky stars, i knew how much of this was going on, still some of the ends did surprise me.
Wow!
I had no idea this went on, seriously none.
So much for the big bad guard
I mean yeah i was aware of the odd murder, but i had no idea it was so bad.
I really was too busy fighting monsters.
Ah, Reckonings counts there then? That was my first ever larp, and i was killed by the zombies.
But vampire hunters are theoretically supposed to work as one body against the vampires, right?
[quote=“Aiwe”]Ah, Reckonings counts there then? That was my first ever larp, and i was killed by the zombies.
But vampire hunters are theoretically supposed to work as one body against the vampires, right?[/quote]
AH I mean 3…I forgot about that over night game.
[quote=“Aiwe”]
But vampire hunters are theoretically supposed to work as one body against the vampires, right?[/quote]
Honey from your lips to Gods ears
I have started tinkering with the teutonic group and i have come up with a name.
Teutonic Order of the Sanctified Blood
Theutonicorum Ordo Consecro Cruor
They are an order within and order, it is historical canon that the teutonic knights were ejected from Acre and then settled in Burzenland Transylvania (which is in the carpathian Mountains…,sound familiar )in 1211 so that by the time the Order of St Wolfgang come around they would already be well established.
So what i am thinking is (and tigger you have power of veto) the Knights are used as a staging group for St Wolfgang and the Order of the Sanctified Blood give them aid, shelter, and support plus we have local knowledge.
What i am thinking is that the order will be a group similar to the player groups that sprung up in Mordavia close to the end.
and to quote Tigger “i am not taking the Piss here” I am serious about setting this up in the game,
If all mighty Tigger will let me of course, (but i know he will because he is bouncy bouncy Fun fun fun fun, like all tiggers are )
Like David, Ange, Erin’s and mine?
Like David, Ange, Erin’s and mine?[/quote]
ave loca inferne in nocte
yeah but better
[quote=“Carl”]So much for the big bad guard
I mean yeah i was aware of the odd murder, but i had no idea it was so bad.[/quote]The successful assassinations tended to be PCs without a large bunch of friends and/or were killed in a plausible combat setting. But yeah, I think Kerensky had the highest body count of anyone, Player or Crew.
You may certainly try, Mister Cheesecake.
You may certainly try, Mister Cheesecake. [/quote]
Why cheesecake, Cat?