Of course, we don’t have to come to a blanket solution to this. Merely getting the discussion going is probably enough for individual GMs to make their own decisions based on what the community says. The VUW Games Club gets coffee after their games. Sometimes there’s a beer involved, but we never do this on site; we’re always in town instead. For Hydra or 33AR, this isn’t an option, and those decisions can be made based on the community - if the GMs are concerned about it, then they’re able to place a ban.
I think it should be a last resort, and there’s a lot more information that can be provided to players about potential consequences for overimbibing. We have, in various situations, made very specific announcements about the consequences for other things that affected the community. This doesn’t need to be a lot more work for anyone - all that needs to be done in each case is a decision to be made, and for it to be communicated clearly. If people don’t like or don’t respect the decision, then they can go elsewhere, surely. For Chimera, they can drink in town, or stay with locals that are okay with drinking, rather than doing it on site. In Wellington, they can… I dunno, suck it up, I guess.
I want to provide some detail of my Chimera experience this year, because I found it interesting in how it speaks to the vibe of the community in general. I got quite nicely toasted this year, which was surprising, because I didn’t have any alcohol with me. But most people in the community are nice, and this ‘niceness’ resulted in me being offered, over the course of three hours: three beers, two glasses of ginger wine, and half a bottle of cheap red (which it was suggested I drink in order to stop the owner from drinking it). Was I disruptive? No, I don’t think so. People took my state in their stride, I made it to bed fine and up the next morning. But it might speak to how the community works in general: we’re having a good time, and we’d like you to join us. Here’s a drink. Is this a bad thing? Well, it’s not great, but it was nice at the time. I should have stopped a few drinks earlier, perhaps, but lesson learned for next year.
And that’s the thing: the lesson is learned. If there are repeat offenders, and so far nobody can say with any certainty that there are, then that’s a problem we need to see to. And it’s an easier problem to deal with than if it’s just first-time attendees not knowing their limits. There might be a culture of drinking associated with LARPing. That’s what we need to change, and that shouldn’t be too difficult. All it needs to be is making the consequences of these actions crystal clear. I mean, damnit Jim, we’re LARPers, not pirates.