Star Wars LARP

Ok I’ve been toying with this idea for quite a while now. And I could easily write and GM a game. I can do Star Wars in my sleep. There are however a few issues that come with using a huge pre made setting. They are :

*Era. There is 25,030 years of the universe covered currently by the books, movies and comics.

*Jedi. They’re cool and a vital part of the universe. But they tend to unbalance the game, unless everyone is a jedi.

*Species. There are literally hundred of alien species across the galaxy. Some easy to costume and some hard. I could judt limit them. But if someone is really keen and makes a wookie costume I’m not going to deny them.

So yeah. Waht do people think? Also I ask this question. If you could be anything in the Star Wars LARP what would you be?

Also, force powers are quite hard to physically represent in a larp.

Can you please ban ewoks no matter what as a 6ft ewok will be kinda weird…

Y’know, I was -just- thinking about this last night, while trying for the tenth time to kill Darth Traya in KotOR II. It’d be fun. Do it ^__^;; Also, as for the Jedi thing, yeah, it would be hard to do well.

Wookies. Yes. Bring them on.

Jedi are not overpowered. They are only overpowered when you do not allow other characters to have flame thrower style weapons. :smiling_imp: force stop this burn
muhahahhahahahahhahahahaha :smiling_imp: :smiling_imp:

yeah I was thinking the same thing.

I imagine there are a number of star wards larps out there, are there any good ideas we can look at from other larps around the world??
I know Julianne tried searching for stargate larps to help her with rules etc.

I found a couple but they were heavily based on the table top RPG.

Actually, heaps of stuff would be hard to physically represent. In fact, I can’t think of anything from the Star Wars universe that woud not be hard to physically represent.

Blaster rifles. Force lightening. Heh.

XD;

If you mean physrep just like it was in the movies then, yep, you can only do the hairstyles, costumes and the wildwestesque attitudes 8)

If you wanted mechanics to simulate SW items then how about:

Light Sabre

Just use a toy light sabre. Maybe you can’t simulate parrying blaster shots, but you can simulate everything else (i.e. everything it touches is burnt and cauterised, but they bounce off each other). If you had lasertag firearms then a Jedi carrying a lightsabre could take minimal/zero damage from blasters via a switch on their gear, up to a certain rate of incoming fire (just like in the movies - when surrounded, the Jedi’s either run or give up).

Blaster

Some kind of laser tag gun or Airsoft pistol perhaps.

Jedi Powers

Something like Push or Pull would operate similar to the Mordavian vampiric Fear, and the Mind Trick would be similar to Faerie Dust. You would have rules about proximity (i.e. 1-2 metres etc) but no other props would be needed.

Like Faerie Dust and Fear, the players are expected to keep track of their usage, and are not allowed to exceed their daily maximum etc.

Consider disallowing Lightning as this is only something the extreme master dark Jedi every did (not even Darth Maul could do it).

Jedi Speed would be handled by HandsOnHeads as the Jedi runs to where they are going (distance limited, increased as they improve levels).

Space Craft

Use a couple of rooms, and have a LAN set up that can simulate the space combat.

Probably the main issue with Star Wars as a larp genre is the propensity for characters to bugger off all around the galaxy in true space opera fashion. Unless the game is entirely mission based, you’ll need to find excuses why the PCs don’t rock off to Tatooine to go pod racing etc.

This is all a little premature I think. Though good work there Mike.

First of all I want to know what the potential PCs want to do in the setting. Is it Jedi, rebels, clones, sith, aliens, imperials, droids, bounty hunters, pilots or something else that would make you want to take part?

I’d like to write a game that has what people want. The rules can follow. e.g. if most people want to play in the rebellion era. Then Jedi and light sabers are redundant really. Likewise if no one is interested in IC space travel then there is no need to work out the mechanics for that.

I would personally like a game set during the clone wars era. Ok would mean alot more work but there is potential for alot of cool stuff. And the kiwi accent would pay off aye.

:laughing: rofl
briefly considers playing an Ewok, just to annoy everyone
Nah.

But I am SO in for this! poings in excitement

Oh yeah and i got dibs on the Rangor (spelling)
he would sooooo kick ass. (hmmm 30 feet tall 6 limbs, teeth bigger than swords…) :smiling_imp:

I was actually considering a clone wars LARP. hmmm Order 66 would be a nice turning point for that campaign :smiling_imp:

I was actually considering a clone wars LARP. hmmm Order 66 would be a nice turning point for that campaign :smiling_imp:[/quote]

-personally- I’d rather do one in a not-set time period, so you could have more freedom in what you want to do. Er… Atleast in terms of the main political factions, if you aren’t restricted to the two sides of the clone wars conflict, maybe?

[quote=“Matt”]This is all a little premature I think. Though good work there Mike.

First of all I want to know what the potential PCs want to do in the setting. Is it Jedi, rebels, clones, sith, aliens, imperials, droids, bounty hunters, pilots or something else that would make you want to take part?

I’d like to write a game that has what people want. The rules can follow. e.g. if most people want to play in the rebellion era. Then Jedi and light sabers are redundant really. Likewise if no one is interested in IC space travel then there is no need to work out the mechanics for that.[/quote]

do we all have to be some sort of person thats useful :stuck_out_tongue: how about just being a citizen of a particular race ? or some pod mechanic or something , i don’t think that there should be class restrictions.
i do think that jedi should be restricted tho, how ? i dunno.

Huh?

[quote=“Rorax”] do we all have to be some sort of person thats useful :stuck_out_tongue: how about just being a citizen of a particular race ? or some pod mechanic or something , i don’t think that there should be class restrictions.
i do think that jedi should be restricted tho, how ? i dunno.[/quote]

Yes by all means I was just giving well known examples of things you could play. And who said anything about classes? I personally don’t like classes for LARP. So it would be pick some skills and a backstory to explain them type deal.

Yes jedi will be restricted. Similiarly if you want to be a jedi you pick some jedi skills. They won’t be amazingly powerful skills, but you have a lighsaber and thats a major advanatage I think. You’re not going to start as Yoda.