That’s a very odd choice of terminology, and I’m very sorry I’m “ruining” games for by running them in Wellington, or running them up against something else you like at Chimera, or running only 20-player games, or running games with themes you may not like.
The fact of the matter is that not everyone gets to play every game. But there’ll be another one along soon enough. And if you desperately, desperately, have to play a particular game or you will die!!11!!!, but it has kit standards, then you should probably ask your friends or the GM for help meeting them. People have already made it clear that they’d want GMs to assist players to meet any minimum standards, and I think that’s a good idea.
But at the end of the day, I support the right of GMs to run whatever they want, and set whatever standards they want. If they want to run a game with deeper immersion though better costume, great! If they want to run “Hamlet” in the original Klingon, fantastic! If they want to run “Mad About the Boy” (a Nordic larp in which all the characters are women), then that’s cool too. The more the merrier, and it all advances the art.[/quote]
I concurr, Idiot. While it is the GMs responsibility to make sure the players in their game have a good time, they can decide on the game they pitch and their standards. Its not their responsibility to please every potential player, just to make the pitch accurate so that the player who do sign up know what to expect.