Chimera 2013 Favourite Moments

I know I’ll have already forgotten a whole lot of the best bits, but here goes:

Meeting our overseas visitors, and getting to play with some of them. Also having people turn up to the registration desk on Friday night already in costume and being unable to recognise them :smiley:

Having the lovely Kim and her excellent helpers cooking for me.

Pretty much deliberately sending my straight-laced character onto potentially quite a bad path at the end of Monsters vs Monsters, in that he planned to start hanging out with the trouble child. Taking my shirt off, to comments of “Don’t be weird man”, only for other children to comment that the t-shirt underneath was actually pretty cool. Telling one of the monsters (who were obviously totally just high school seniors trying to play pranks on the children, really) that he must be like, a whole four or five years or something older but he was making us children look like the mature ones.

Doing mind-melds in The Captain’s Table. And actually getting involved in a logical argument with another character (I was playing a Star Trek Vulcan you see).

Finding out that my assigned artwork was the knitted uterus in New Voices in Art. Which was made better when I saw that my opinion on it was “This is the best I have ever done”. Monologuing that one of the women I was talking to at one point was hot and I wished the other two people would go away, and the moment I finished my monologue said woman moving very far away from me. Hearing one guy saying how his artwork was basically all about his mummy issues, and then monologuing that he should really call his mother.

Ending the Rose & Dragon standing in front of the Baroness standing ready to protect her from whoever her enemies now were (I was the head of her household knights, so it was where I was meant to be). The complete non-sequitir of having on the nobles’ sons suddenly stabbed in the back by (from my perspective) some totally random crazy woman during the tense standoff between the nobles at the end. Knighting someone during the course of the game.

Pretty much everything about Robin Hood & the Golden Arrow. I think my character was exactly what I was hoping for in that game, perhaps moreso than I consciously was aware of when I filled out the casting questionnaire. I’m still giggling at the exchange I had with the Friar, who was suggesting that I should apologise to him, but of course playing the biggest douche in England I interpreted it as he was apologising to me for some unknown reason. Getting to watch the Prince argue with his mother at the end.

Performing an autopsy in the middle of A Night at the Museum. Being taken into the toilets by Tesla (who promptly turned out the lights when we got in there).

I had a great time at Chimera. It was my first experience GMing a LARP - and I did it twice!

Bad Dreams - GM
I loved the atmosphere we created that the players willingly submitted to and improved with their roleplaying.
As the player GM, questions were quite frequently amusing and challenging.
I liked seeing the involvement and life that people put into the characters Vanya and I spent a great deal of time writing.
Players jacking and hacking into the net was thoroughly entertaining for me. (See Krintar’s post).
Thank you everyone involved with that game.

Captain’s Table - Bra’Tac - SG1
Great fun there. Roleplay with Tim, Dave and Stephen was great. Shooting Q from Trek was a hoot. Finding out Tim’s character was super meta amusement and IC great confusion, especially with Sam Carter (Cheryl) explaining (as she would in the TV show - great roleplay btw) all the complexities that made the situation technical when I as a warrior wanted the simple facts and to come to the conclusion to make a choice of how to respond.

Phoenix Project - Dr Hollzman
This was insane. As the leading medical officer I demand more upfront information about why these people keep turning up in my medical bay full of life-threatening and recklessly achieved injury! Great game. I honestly expected a different outcome. Nice touch with the information video from Ruzzo. TK & Kirk, you two
 shakes head - I think it was Raoul, Gaffy and Matt Read who I helped the most, not that I knew what I was helping with. Using my medical jurisdiction to free prisoners gave me the sense of power that the Dr title gave me over certain situations. Thank you Ben for being a coma patient for so long. Matt Swain you 
 you


Flagship - Nice Peter (the Woodward) - Village
Honestly this game was so well written for being as big as it was. Kudos, team flagship. I was a horrible person, greedy and selfish. Loved it. I went around securing friends where I could, correcting “rumours” where I could, all for the purposes of ensuring my survival. Turned out my good smiley friend Simon Wood (Jarratt) was trying to get rid of me. I trusted you :’( 
 I had no idea until after the game.
I ended up being recruited into the war camp - army under Captain (Derek) fairly early on where they happened to be looking into sheep poachers
 so I had a familiar task to start with. Oh the SHEEP. How many people were involved in that mess? Yikes.
I was then in the Greenwood following leads - Finally catching up with my forest contacts.
Then I somehow ended up in the Great Hall, and Lord (Hamish) and Lady (Nikki) paid me for bringing back Reuben and Bethany from just outside
 paid me well. So I stuck around, for a while. I’m not certain how many of my “goals” I secured, but I think helping save a lady’s life at the end may have earned me enough to buy my freedom?
Best RP in this was definitely with Paul Taylor - Roger Notegood. Going from a shifty man to a drunk and hilarious shifty man. Just the sort I’d give a job to


Steampunk alive! - Baldrick the Second - (Sir - whatever that means)
From last years nonsense that took place with Joe’s creation I knew I had to play in it again, and when offered Baldrick again I was thoroughly excited. I can’t remember all the nonsense that came out of my mouth but I know I helped a few people have a silly time. The Jack in the Box chronology with Jono was hilarious. Marrying Moist Lipstick to prove she was a woman
 ballsy. Killing Dredd for attempting to confiscate my weapon for the second time, and then turning it on poor unwitting Jono (Alphabet Soup Murdock). And finally Russian roulette with Vincent the cross-dressing psychic’s grandchild (Cloudy) - I’m sure I ended up taking six turns


No Quarter - GM
My first baby! I was happy to see this one completed breathes. It went amazingly well, considering all I had to go on was how I’d experienced GMs as a player
 that and a trial GMing in Bad Dreams at the start of the weekend. I had a blast. Sure I panicked a few times but thanks to Nik and a collection of awesome players it was a great game.
I’d like to thank Fraser for being such an amazing and dedicated mutant
 okay I’ll be honest, zombie. - My favourite moment of the weekend would have to be Nik calling ‘game end’ and Fraser’s arm dragging along the ground entering my peripheral as he was attempting to reach the survivors who were congregated outside.
Great moments from everyone. It was fun seeing the character interactions develop and unravel.
It looked like everyone had a good time. I hope it wasn’t too meta, playing in a survivors game after surviving the previous 5 rounds. Everyone seemed to give more energy to the game than they should have had at that point. Thank you very much!

[quote=“Lady Prema”]The Rose and the Dragon - Definitely the highlight of my weekend, loved it from beginning till end. I really loved the dynamic of the four camps, the greenwood was awesomely eclectic. However the highlight was roleplaying with my fellow wisewomen - Ellen and Michelle you guys were awesome, especially since you ran around after me the whole night, and looked after my wayward ways. I really love playing the type of character who just goes out and creates things to do, thanks the Matt and Helen for writing her, she’s awesome![/quote] :smiley: Thanks Prema :smiley: Credit also needs to go to Jackie who came up with the concepts and initial plots for the “wise women” (they’re still called Witches in our prep docs :wink: )

[quote=“kharnak”]Phoenix Project - Dr Hollzman
This was insane. As the leading medical officer I demand more upfront information about why these people keep turning up in my medical bay full of life-threatening and recklessly achieved injury! Great game. I honestly expected a different outcome. Nice touch with the information video from Ruzzo. TK & Kirk, you two
 shakes head - I think it was Raoul, Gaffy and Matt Read who I helped the most, not that I knew what I was helping with. Using my medical jurisdiction to free prisoners gave me the sense of power that the Dr title gave me over certain situations. Thank you Ben for being a coma patient for so long. Matt Swain you 
 you
[/quote]I have no idea to what you are referring, Dr Hollzman. Go back to your lab and do your work, would you? :wink:

Hoo boy, I guess while I’m here I should do this too
 There are a couple of different themes running through this, spot the trends :wink:

Evil Overlord Society
Character: Captain Black. Final Status: Deceased
Had a blast at this one. Not going to spoil the plot (I assume this will be run again - it should be!) but really enjoyed messing around with people a bit, wheeling and dealing, getting what I was after then getting it taken off me, got myself the most awesome minion ever (thanks Serena!) and really enjoyed the manner of my death. I was attacked by another Overlord, whom I defeated in combat. I was then attacked by his “ally”, whom I also defeated. I turn around, and get shot. By a freakin MINION. What an inglorious end to a spectacular career. Really cool game and just the right thing to kick the weekend off with.

Tesla’s Wedding
Character: Pierre de L’Eclaire, Groom. Final Status: Happily married :smiley:
A really interesting setting which (if I must be honest) my character wasn’t that involved with. There were a BUNCH of plots going on of which I was completely unaware, my goal in life being to marry my darling Tesla von und zu Drakenwyrm, which I duly did. Special props to Patch as the frankly terrifying “Cousin Bernard” who wanted - quite rightly - to know what it was his favourite cousin saw in me, although he did warm up after talking with the rest of my family (thanks to my brother Simon (Nick Pitt) and Cousin Eugenie (Aurelie Houdelette) for sorting him out) :slight_smile: A game with great potential, I was playing as a mundane character in a decidedly non-mundane world.

The Phoenix Project
Character: Dr Scott Granger, scientist. Final Status: Running for his life
Well now. This didn’t quite go the way I was expecting it to, although it was certainly heading in the right direction. Dr Granger recognised very early on that either a) funding was going to get cut with extreme prejudice, or b) there would be very few survivors
 as a result he was trying to talk to those people he thought would be capable of re-starting the project into a special team. That didn’t include very many members of the original team, with the possible exception of Dr Hamilton who at least knew what she was talking about. However things went According To Plan (not his plan, unfortunately) before he could make the pitch and so things just got very interesting for him.

The Rose and The Dragon (As a GM)
Character: Fillbert Chaucey, random forest dweller. Final Status: Glad it’s over :slight_smile:
I was pretty worried about how this game was going to go; it had a number of elements which hadn’t been tried in a flagship larp before (off the top of my head: four separate but connected games; foam weapon combat in a flagship; historically accurate (i.e. no fantasy elements); characters who (generally speaking) didn’t have driving goals but were just presented to the players “as-is”) but it seemed to go off pretty well. Something I didn’t anticipate (but probably should have) is two of our major groups (The Travellers and the Woodsmen) pretty much taking off from the Greenwood to do their respective things in other locations. The Greenwood game suffered a lot from the Real Life troubles of all three of the writers, and to be honest I wasn’t that happy with how it turned out - in particular, whether the characters were interesting enough. However, the players all took what we gave them and breathed life into the characters and ran with it, for which I am eternally grateful. Thank you all for playing.

Bilgerats and Buccaneers
Character: Nathanial “No Quarter” Hayes. Final Status: Deceased
A fun romp through Piratical times. Again I can’t say much because of spoilers, but I had a great time trying to figure out how to accomplish my personal goals, the goals of the people who got to tell me what to do, and also trying to maneuver my way through the Captain’s contest. I challenged one of the Captains to a duel to the death, and had a very cool swordfight which went hammer and tongs for a while until it slowed down dramatically when we were both reduced to 1 hit point. Unfortunately the last blow went to my opponent and the only person who could have saved me life was the same person who wanted me dead
 Ah well. Although aware of the existence of such things, Mr Hayes was a mundane character (albeit a very interesting one) in a decidedly non-mundane world.

A Night at the Museum
Character: Dr Albert P. Stanford Final Status: Deceased
A really good game to end the con with, I really enjoyed this one. Dave Agnew as Tesla was amazing, and the characters I interacted with were at the same time iconic, charicatured, and intriguing. Without giving too much away, I saw Dr Stanford’s demise coming from before the game started, so was totally prepared for it when Mani (GM) came over and gave me the “bad news” :wink:. Once again, a mundane character in what turns out to be a non-mundane world.

So. 3 out of 5 characters dead (and another looking over his shoulder for the rest of his life), but more importantly, I seem to have acquired the weirdly specific typecasting of “doesn’t know what’s really going on/how the world works”. I would say it’s a fluke, but I had exactly the same type of role in the last larp I played down here in Dunedin, too
 very odd!

I had a great time at Chimera again, and will definitely be back. I will definitely not be writing or running the flagship though :stuck_out_tongue:

Fall of the Jaguar Gods - Probably the most leading role I’ve ever had in a larp. Amazing fun standing off and roleplaying against Cit-Chih-Coh (Kerry Pellett). Thanks to the players helping me kill off his priest, it seemed to stop the call for sacrifices (Sorry Tim!) A great game all round!

Flight 665 - This game I hadn’t actually signed up for but I had the morning free and Yahn needed someone to fill in and I am oh so glad I did. Being seduced by a female flight attendant was fantastic! I love the quote from Cloudy - Ï believe in peace and love too
FREEEEEEE love" önly to then turn gay after the act. Norah you were amazing as my fiance and it was so much fun roleplaying with you. I’ve always avoided romance plots but I’m glad I gave it a shot.

Phoenix Project - Finally a military style game and with Patch as our NSA leader I knew it was gonna be fun. Thanks David I know you were quite stressed out before hand but you pulled it off amazingly. High point was hacking the system and sending all the “NSA” info off to the CIA. Walking around holding my shirt button out which was actually a camera and nobody even being suspicious.

The Rose and the Dragon - A fun night started in the forest with my fellow army deserters. Walking into the village to see the captain of the guard and sprinting straight back out was quite funny. I do wish I had stayed a deserter tho, when I returned to the unit it sorta became an NPC generic soldier role. Still fun tho but more fun running and hiding and enjoying the music round the greenwood fire.

Bilgerats and Bucaneers - A very classic style pirate larp. Sadly my paper/scissors/rock skills were lacking and most combat ended up with me on my backside. I did however manage to steal my captains heart of gold and trade it to the soul dealer for my soul back. Davy Jones you were FAAAAAAAAAAAAANTASTIC. Even as the captain of the dingy i couldnt help but laugh everytime you spoke to me. The thing that really made this larp amazing was the extremely cheesy pirate accents.

A Night At The Museum - Finally it came to running my game. By this time I expected the players to be so tired they couldnt focus on their characters but it was quite the opposite. The players were amazing and the game went so much better than I expected. The jewel thief and the starlett stirred up so much trouble it was fantastic. Tesla you were amazing. The girl who played my daughter, you are a fantastic roleplayer, I loved how nervous you were to tell me what you wanted to say and it was perfect timing on the players part to keep interupting me and make it harder for you. And our little bit of cheesiness for the game, Jaques Clouseau, you played the part perfect and ended with the quote of the game which I may not explain because it will give the ending away for those who with to play it in the future. I could spend all day listing the characters and how amazing they were but this would just drag on so I will thank the rest of you in person for the rest of my days for making it such a memorable experience.

On an end note - my room mates were amazing, I have never laughed so much at a larp ever. Mowgli A for life!

Monsters vs. Monsters: This was a brilliantly daft and fun start to the weekend. Spending half of the game just making fun of Morgan (played fantastically by Abe) with Jayden (Nick, it’s always a laugh with you) was perfect. Preparing to scare jump the ‘seniors’ and somehow getting instead the Tooth Fairy, and then a Christmas tree was definitely my top moment of the game.

Captain’s Table: I was a little unsure going into this of how I was going to pull off playing a Romulan but in the end it seemed to work out. Making polite chit-chat (and dropping Sci-Fi references every 10 seconds) with an Alliance officer and a Starfleet captain helped realise the brilliant scale of the game.

Bombini Bombus: 3 hours of Communism lectures, in a Latvian accent, with Bee puns. I don’t know how we pulled it off, but everybody else seemed to love it, and our Pollen and Hope dances. Dave, Freddy and Tim, you guys were the perfect companions. Viva la Beevolution! Emily, congratulations on making your Chimera nightmare my favourite game of the weekend.

The Rose and the Dragon: I was really nervous about this in the last hour leading up to the game beginning. The Great Hall was initially very slow, but over the course of the game it slowly ramped up until everything exploded right at the last minute. Easily the best moment was Lord Robert de Vere sitting the Baroness down to explain how he had proof her family line was illegitimate, only for her to immediately turn to her Captain and give the order to attack his army. Just perfect. I can’t thank the players enough, you pulled it off better than I could have hoped. My only wish is that I could have seen more of the other areas, but what I did see looked amazing. Anna, congratulations on the set dressing. Everything looked incredible.

As a slight aside, if you have any feedback about The Rose and the Dragon, particularly pertaining to The Great Hall please message me. Good, bad, suggestions for things that could have been done better, please get in touch.

Slash: What happens in Slash stays in Slash. That said, more or less anything Patch said forced myself and much of the rest of the game into fits of laughter every damned time. That, and that ritual. Here I am indeed!

No Quarter: Such a brilliantly tense game to finish the weekend off with. Our little hidey-hole looked amazing, why did everybody have to come and ruin it? I loved the dynamic with the rest of the Family unit, thank you to all of you and especially to Russ. Sorry I had to go and get shot so dramatically like that :stuck_out_tongue:

Glad you enjoyed it.

Do you also find some flying ointment to enjoy? :wink:

I realised on Monday that I hadn’t thought about any “real life-ness” for the entire weekend, which made Chimera feel like a real holiday. I haven’t had a holiday in FOREVER, so, YAAAAAAAY!!!

Fall of the Jaguar Gods - (Maya) My first ever LARP, so I wasn’t sure what exactly to expect, but it turns out I had SO MANY fun moments! Shrieking dramatically when the King was murdered, trying to resurrect my dead daughter, getting poisoned, manipulating other people into attacking gods,

Captain’s Table - (Captain Giselle Engel) I didn’t really get to interact much with the overall plot, but I had my own little sub-plot which was rather fun! Illicit love-affair with my commanding officer, only to realise that once I left the bar I’d be dead
 DEAD


New Voices in Art - (Inebriated, insecure version of myself) Getting very drunk, feeling very paranoid about my art, spouting a plethora of bullshit artist-speak, getting fed up and lying on the floor to prove I just didn’t care, coining the phrase “Nouveau Gallifreyan” to describe someone’s shirt.

Steampunk Alive! - (Guildenstern) Reprising for the third time my role as a member of the Rosencrantz/Guildenstern duo; acting very unintelligent; accidentally stealing money; trying to arrest my superior officer; accusing everyone, including myself, of being a German spy. Madness. Complete madness.

Night at the Museum - Coming up with a wildly elaborate and highly inaccurate theory for all the thefts; trying to convince my selfish dickhead of a father to let me get married. (Gee. Claiming all the thefts were “my fault due to my lack of attention” and “I hadn’t put enough effort into the evening”, as though I hadn’t organised the entire event. Not cool, Dad. Not cool. :stuck_out_tongue: )

Rose and the Dragon - (Monica Bella) I’m going to go overboard in my description of this one as I just loved it so much. First off, wandering around as a mysterious foreign fortune teller was just so epicly cool. My prostitute friend Juliana and I got kicked out of the Great Hall because we were so obviously low-born and heathen - very exciting and dramatic! So instead we went off to try and help Juliana with her relationship problems, which involved having to prove whether Suitor #1 was an honest and trustworthy man (he wasn’t, he was totally a stolen sheep smuggler, but somehow someone else was tried and executed for the crime); in the end we decided he was an unsuitable suitor, so I used my “powers of forsight” to make him leave Juliana alone (a.k.a. I made stuff up and he totally believed it). Suitor #2 was our ideal choice, but alas, he seemed reticent to marry Juliana because he was busy being the Bishop’s bodyguard. Just as I was searching for Suitor #2 so I could “curse” him into marrying Juliana, he was unfortunately executed for attempting to stab and rob the Bishop. I tried pleading with the executioners on behalf of Juliana to allow him to live, but it turned out that Suitor #2 had lied when he was captured and claimed that I had “enchanted” him and had “forced him to do it”.

Far from rescuing my friend’s beloved, I was now summoned before the Bishop to be questioned for witchcraft. Fortunately, my own two love interests were close by to attest to my integrity as a God-fearing woman. Unfortunately, my love interests were completely unaware of each other’s existence, and when the Bishop’s assistent decreed that “my man” could accompany me to my meeting with the Bishop, both of my lovers immediately volunteered, which led to a sudden plethora of glaring. I decided that I’d much prefer the Captain of the Gloucester Army instead of the Disapproving Crusader to be my one true love, and together the Captain and I pled my case to the Bishop, who let me off with a warning and the command that I attend confession sometime in the near future. The Captain and I then became engaged, and when all sorts of shennanigans went down in the Great Hall, I snuck in afterwards and watched with great agitation as my husband-to-be fought for his life. (As a roleplayer, I was kinda disappointed he wasn’t severely wounded, because then I would have rushed out and called upon the spirits of fate to revive his maimed body and curse anyone who tried to stop me, which may or may not have worked, but would have doubtless led me to be executed for witchcraft. But it didn’t happen. We just lived happily ever after.)

I also emotionally manipulated my fiance into attacking the Dragon during the parade. I don’t think he would have tried otherwise, he seemed a pretty uptight sort of guy. :smiley:

My wall o text will be a smaller wall than usual, since this year I played half the con and did makeup for the other half. :slight_smile: The makeup was definitely a highlight. So many different things to play with, tattoos, scars, prosthetics, monsters, aging, cybernetic implants
 fun fun fun. I love my job. :mrgreen:

Bad Dreams - The costumes! Such an amazing looking crowd and a very interesting and eclectic crew. My drug-dealer gang chick was a bit puzzled as to why so many grand high corporation mucky-mucks were down slumming it on her turf, but whatever, they addict as easily as street scum. Burn the corporations, burn them all, but not until I’ve had a chance to get to an ATM with this limitless Corp credit card, thanks. :wink:

The Rose and the Dragon - Full confession with the Bishop. Oh dear, oh dear. And the look of disappointment you couldn’t hide when at the end I mentioned I had been mugged and didn’t have any money. Thank you Yahn. Highlight of the game.
Accusing the two drunks of the mugging, even though I had no proof at all, having them dragged off and arrested and then sent for trial by combat by the great and good Lord de Vere, because I was a respectable and sober looking woman. He also restored my life savings of 10 silver pieces. I spent the rest of the game praising possibly two of the most corrupt men in Thamesly to everyone I met. :mrgreen:

Slash - my sides and face hurt from laughing so much for so long. “For science!” “To infinity, and beyond!” “I’m the chosen one! - No, I’m the chosen one!”

Yeah
 I don’t think you’d get very far without John Smith’s retinas. He might be less willing to give those up than he was the credit card.

I’ve already Kermit-flailed about my weekend at length on facebook, so this’ll be the short version.

Bad Dreams: Electric Sheep
I think the best part of this game was seeing the universe come to life - my character was a rich bastard that thought he could go anywhere and be worshipped, but looking around at the bar denizens I was OOC terrified by the situation. I was convinced I’d wake up in a tub of ice without my kidneys.
I traditionally wind up dead in Bad Dreams games, so it was nice to survive this one. I really enjoyed roleplaying with Sarah, my girlfriend for the game (and also several others over the weekend). Best moment was being frozen stock still while my bodyguard was literally torn apart only a few feet away. That gave me chills.

The Captain’s Table
I can’t play Captain Jack Harkness without a few drinks in me, it seems. I was reading up on the character afterwards and a review tells me that he flirts, and waits for other people to respond, so maybe I didn’t do too badly by not hooking up with anyone.
I thought the plot was really, really good, even though I can’t say anything about it. I found the RP of the person playing Captain Smith of the Titanic (and also Jack in ‘Party Down’, I think?) fantastic, and I hope that I get to interact with you more next year. Watching you sit there nursing your bottomless drink was excellent. I should’ve flirted more. Titanic captains get lonely.

Struck to the Quick
Sweet merciful crap, this was fun to GM. I really loved the way that the players kept going, even when the venue started to turn on us. I have to hand it to the players who realised that something weird was going on, and then went and threw themselves at it. “Hmm, something strange happens when people play with the nerf ball. I shall go and try that.” Note to all the people who play a Shakespeare game: that way lies madness, so I heartily encourage it.
Special shout-out to Jarratt, who’s been writing to me lamenting the fact that his light-hearted comedy game ended in melodramatic heartbreak and tragedy. I swear I was not expecting that to happen.

The Rose and the Dragon
Success came swiftly and abruptly when I got to flee to France with my secret gay lover (Kirk). Up until that point, I was reasonably certain I was going to be dead, so it’s nice (and odd) when that sort of thing happens in a game.
The layout of the game was nothing short of spellbinding, though, especially when I got to roam around. My War Camp bodyguard watched a play in the Greenwood and was asked to dance in the great Hall (apologies again to everybody for how cold my hands were). Period dancing is one of the few things I can offer to the community, so it was nice to be able to indulge that. I would have loved to roam around that universe all night.

Party Down at the Glass House
My pick of the weekend, because it’s nice to have something on Sunday morning where you don’t have to think. Turns out that playing a genuinely nice guy (who’s a bit of a bro) is a good way to do it. This marks the only game where I’ve been involved in a hot dog eating contest, and I was winning right up until I quit, but it was either that or actually hurl, so I decided that Fabio was probably a vegetarian.
Really enjoyed the challenges: realising that the observation game was going to be about what the rest of the team was wearing, and cheering Fraser on as he ran around solving algebra. I dropped out of high school maths, so most of it would have been trial and error for me. It was just
 fun. Bonus points for the unexpected crossover with ‘Slash!’

No Quarter
This was a surprisingly tough game, and I was flagging, so I did what I normally do in these situations: let the emotions carry me. Also getting a gay romance to dig my teeth into is fun (because it’s pretty uncommon in games), so I decided to act on the vague feelings for Jules (Martin). I wasn’t expecting it to go anywhere, but that plot took off and gave me the best heartbreak of the weekend.
‘No Quarter’ is actually a really clever game - claustrophobic without being crushing, dramatic without being melodramatic. My tears at the end were real, and it was nice to get catharsis after two days of roleplaying. I loved playing with my ‘family’ - Rob and Rowena and Sarah. We’ll all make it out. We’ll all be fine


Yeah
 I don’t think you’d get very far without John Smith’s retinas. He might be less willing to give those up than he was the credit card.[/quote]

It was a lady that gave me her credit card. Did I need her eyeballs too? Darn it. I’ll make a note to bring a spoon in future
 you know, if there is a future. :slight_smile:

One of my favourite moments in KiL Quest was when the Gobling King let rip with the blast spell, mostly hitting half of his army and killing them! :wink:

Favourite moments of my first Chimera

Monsters vs Monsters trying to make everyone happy by A) being the bait in the trap for the senior students (which turned out to be the scary tooth fairy) and B) screaming for the monsters.

Teslas Wedding discovering running away in the airship with the King  and the Mawage and wuv, tru wuv speech.

Working in the kitchen with Kim and crew getting to know some of the Aucklanders and making Dinner.

Rose and the Dragon had me playing a character that I struggled with for quite a while i especially loved the dancing in the great hall and the talk I had with my Mother in Law (Nikki B) who told me to go and have my affairs’, followed eventually by a talk with my Husband (Chris Evans) that had me in tears and considering suicide. However at that point the great hall erupted into swords pointed at everyone and a kindly GM suggested “you could always just kill your husband” which I decided would be a good way to end the night since I felt my character was going to die anyway. Which lead to the unexpected “Die you Bastard” as I killed my husband and interrupted everyone with our deaths.

Steampunk Alive I got to play Moist Von Lipstick, and spent the better part of an hour trying to convince everyone I was a woman, consummating my marriage to Baldrick in front of witnesses, who tried to convince others that we did it the RIGHT way.

As We Waltzed my first attempt at GMing a larp I had amazing players with amazing costumes and seeing all the hard work come together had me buzzing for hours and I never saw the ending coming so thank you all.

[quote=“Ryan Paddy”]
Do you also find some flying ointment to enjoy? :wink:[/quote]

No, I pursued a lead which went nowhere then got caught up in other things, wish I had though :frowning:

Yay! I made it into two of your favourite moments
 Mehitabel had to be my favourite character of the whole weekend. You should have seen me laugh when I learnt her language!

[quote=“Lady Prema”][quote=“Ryan Paddy”]
Do you also find some flying ointment to enjoy? :wink:[/quote]
No, I pursued a lead which went nowhere then got caught up in other things, wish I had though :frowning:[/quote]I had Marianne, Malkyn Bonewits, and Eluna come to me during a quiet bit in the firepit and go through it. I, uh, had to improvise some visions for Marianne to have. She was asking some pretty specific questions, I hope I was able to bullsh
 make up enough suitably vague but relevant things that made some kind of sense for Michelle :wink:

Bad Dreams: Electric Sheep
~The world that the GMs built was amazing and complex
~The costumes, particularly the Cyber Rats but everyone else as well were fantastic
~Mila’s character cutting my head open and saying how beautiful it was.
~Being operated on while insanity was happening in the main room that directly related to the operation I was happening. I was somewhere between IC and OOC but man my heart was pumping.
~Being given the most horrible character I have ever been given but having a fantastic story arc that resulted in my daughter actually trying to save me instead of kill me and my reason for living being thrown out the window so at the end I just wanted the corporations to burn.

Run the Heart
~Pretty much every interaction with my Grandfather. Thanks Ryan. Best candy store owner ever.
~Yet another great cyberpunk world created by the GM.
~Trying to convince an AI that school isn’t boring because it’s where you hang with friends and pass notes and never learn.

Struck to the Quick
~Turning comedy to tragedy. No wait, I really wanted (needed) a light-hearted game and was expecting this to be it. Boy was I wrong.
~Crying on the beach and having people try to perk me up.
~Pretty much ignoring the madness because I was consumed by my own personal drama.

Rose and the Dragon
~The scale and the scope of the game. I liked traversing between parts of the game, even though some of the time because of this you would never meet the person you were trying to see.
~Working with Allen’s character even though I completely despised him. I was just waiting for him to try and get his “cut” of the sheep. But at least for a change he was following the law.
~My fellow Woodsmen who were so much fun to RP with. I loved how tight knit we were.
~Suggesting to my two female Woodsmen that I might also be looking for a wife (because I wanted a romance plot dammit) and seeing the matchmaking cogs star whirring in there heads.
~Which ended in most of my evening spent escorted and flirting with Sparrow. Yay!

Robin Hood and the Golden Arrow
~Everything.
~Seriously I used to run around the woods playing Robin Hood as a boy. I had a bow then but no foam swords. This was the adult version of that but with more story and more awesome. It basically had the perfect Robin Hood ending, while completely opening the doors for more Robin Hood stories.
~Also I won the archery tournament which was completely unexpected but so perfect.
~Favourite game of the weekend. It played out so well and everyone was amazing.

As We Waltzed On
~The costumes were great. I like how eclectic everyone was but it all fit together. I especially loved Beth’s Mother Earth costume.
~The dancing. There were no mechanics involved to make people dance, but dancing was the best (and only) way to have a one on one conversation.
~Being a villain. I found it quite challenging, and most everyone hated me so I had no chance at all, but I felt like I made myself horrible enough that people got some satisfaction in taking me down. That’s what counts. I really wish I had made Prema’s Lady Ruby fight my duel for me at the end though, because it would have been so perfect.

Great weekend. I also enjoyed staying up late, getting drunk but not to drunk, chatting and getting to know a bunch of awesome new people.

[quote=“Jarratt”]~My fellow Woodsmen who were so much fun to RP with. I loved how tight knit we were.
~Suggesting to my two female Woodsmen that I might also be looking for a wife (because I wanted a romance plot dammit) and seeing the matchmaking cogs star whirring in there heads.
~Which ended in most of my evening spent escorted and flirting with Sparrow. Yay![/quote]Glad you had a good time :slight_smile: I meant to catch up with one of you lot :stuck_out_tongue:

Where did you all take off to? You left the firepit pretty early and never came back as far as I know!

[quote=“Viperion”] I meant to catch up with one of you lot :stuck_out_tongue:

Where did you all take off to? You left the firepit pretty early and never came back as far as I know![/quote]

We did leave quite a lot but we gravitated back to the fire pit pretty regularly. It was amazingly easy to miss people you wanted to talk to.

[quote=“Jarratt”] I really wish I had made Prema’s Lady Ruby fight my duel for me at the end though, because it would have been so perfect.
[/quote]

Wow that would have been a great twist :slight_smile: