As of 1 August 2017
A list of all Wellington events can be found here: http://nzlarps.org/wellington
August 19, 2017
Reloaded: The Cavern of Lost Stars
Look to the north when the aurora is in bloom and you might see it rising out of the edge of nowhere. The lost mountain. On the coldest nights, when the Snow Queen casts her spell, those she touches are destined to walk the long path to the lost mountain and never return.
You say you want to go there even knowing that there is no escape, that your heart will become just another star frozen in the Cavern of the Snow Queen. You must be very desperate my child for there is nothing there for you, only the long slow suffering of an endless winter. Even your love will be chilled, your memories of warmth stolen from you, until you are nothing more than a wraith in the thrall of the Snow Queen.
But if you insist all you need to do it follow the path laid out by the northern lights. Follow the path north and north again until you are so cold even a fire will not warm you. Then you will know you are close. Deep in the mountain the Cavern of the Snow Queen lies. If you make it that far I hope you find your Lost Star because I'm sure it will the last happy moment you will have.
"The Cavern of Lost Stars" is the fourth episode in the "Reloaded" campaign. Further details to come.
1pm - 5pm. Venue and cost TBA. More information will appear on the campaign's [Facebook group(https://www.facebook.com/groups/ReloadedLARP/).
August 25 - 27, 2017
Christchurch's annual larp convention. This year it has switched to a residential format like Hydra, and is being run in Hororata. The full timetable is here and it looks hot; if you're thinking of attending from the North Island, posse details are here.
Glenroy Loge, Hororata. $60 ($5 discount for SAGA / NZLARPS members), plus $30 for food. Game selection form
September 2, 2017
Thunderrealm Island 1: Heartwood Peak
Guilds meet at Heartwood Peak, the first available map area of 'Thunderrealm Island'. Here, long-standing guilds have constructed their guild halls around one of the island's central hubs, but the peak is open to any characters in the game to use as needed. From Heartwood Peak, guilds can visit a number of different locations, fighting creatures and collecting information about what exactly has brought them here. After a certain number of quests have been completed, guilds can use the information they've gathered to figure out how to see more of Thunderrealm Island, and how to develop their abilities further. The mysteries of the island are only just beginning.
'Thunderrealm Island Event 1: Heartwood Peak' is a four-hour LARP, held outdoors in a Wellington community garden. Please bring comfortable footwear and a water bottle (these do not need to be in character - comfort is more important than immersion). If the weather is bad, we will do our best to locate quests in sheltered areas, but the game will continue as scheduled.
More information on the website, or the campaign's Facebook group.
1pm - 5pm, Lawson Place. $25, or $20 for NZLARPS members. Character creation form
October 14, 2017
Millennia ago, at the dawn of the Atomic age, humanity developed the Positronic robot. With the help of these benevolent servants, they settled fifty worlds. The Spacer worlds were paradises, free of war, free of disease, free of want, their citizens’ every need cared for by an army of robotic servants. Earth became an overpopulated hive, its population huddling in their caves of steel, rejecting robots and the higher living standards they could provide.
But a century ago, after a thousand years of looking inwards, Earth established new colonies — without the use of robots. These new “Settler” worlds have sparked a technological and economic boom, and are already challenging the might of the Spacers. War could follow.
But there is also a chance for peace. Environmental collapse on the Spacer world of Persephone will force its population to relocate within decades. An economic crisis on the Settler world of Echo means that it needs more people for its terraforming project to succeed. Can Spacers and Settlers overcome their differences and find a way to work together? Or will both worlds have to be abandoned?
Persephone’s Choice is a retro-SF larp for 13 players set in the universe of Isaac Asimov’s famous robot stories. The players will portray diplomats, scientists, and robots as they debate Persephone’s — and humanity’s — future. It is inspired by the larp Persephone’s Gift by Daniel Kane and the MIT Assassins Guild.
Petone Community House, evening. $20 / $15 for NZLARPS / SAGA / VUWGC members or first-time larpers. Signups open September 1. In the event that the first run of this larp (at Phoenix) is a disaster, it will be replaced with an alternative.
- Dry Spell is still trying to set a date for its next event.
- The "Kestrel" will probably do its next episode, "The Omega Delivery", on November 11.
- Annual NZLARPS marketing survey will run in September, for presentation at the AGM in October.