As of 3 June 2018
A list of all Wellington events can be found here: http://nzlarps.org/wellington
June 9, 2018
Davy Jones’ Locker
Pirates! In the wake of the hanging of the Caribbean’s most dangerous pirate, an ordinary merchant ship departs Tortuga for Florida. For some of its passengers, this will prove to be a profitable journey. For others, Tortuga may be the last dry land they ever see…
Davy Jones’ Locker is a larp for 15-20 players by Freeform Games.
June 23, 2018
Thunderrealm Island 2: Wayward Stones
After journeying through Heartwood Peak, and beginning to discover some of the secrets lurking beneath the soil, guilds are invited to explore the lowlands to the west of Thunderrealm Island - the isolated and barely-mapped Wayward Stones.
In Wayward Stones, guilds will encounter few explorers, but all will have important information to impart. Under the still waters of the ponds, between the barren branches of the trees, there are secrets to find that have not yet been told. People don’t come here unless they’re prepared for a challenge.
Thunderrealm Island 2: Wayward Stones is a LARP game intended for 15-30 players. Some information in this game will build on things learned in previous games, but if you are a new guild, you’ll be able to be brought up to speed fairly quickly. This game requires a little non-strenuous walking, which will be a welcome relief from the previous session.
Venue and cost TBA.
July 14, 2018
Pretty Little Cultists
Welcome to Rosevale, a small town somewhere in the US where money and status are literally life and death. Well, afterlife, anyway. In Rosevale, the eldritch entity behind the town’s prosperity controls the afterlives of its citizens, and the more wealth and especially social status you accumulate in life, the nicer your afterlife will be. Turns out in Rosevale, you can take it with you.
Naturally, this has turned almost everyone who lives in Rosevale into stuck-up, elitist, status-obsessed suburban nightmares. The town is a seething pit of dysfunction, manipulation and terrible, terrible people… and that’s without even getting into the human sacrifices.
Come explore the dark side of suburbia, where the thousand-tentacled eldritch abomination isn’t nearly as nasty as the soccer moms.
Pompeii, 2025. The volcano is about to explode, and nine strangers have come here to die.
Pompeii has been evacuated. The city is empty. In these last hours before the eruption, the last nine living souls in Pompeii have gathered to tell their stories, to each other and to Death. Nine emotionally broken people have come together, to find understanding, to justify their choices, or just to make peace with their deaths.
The Last Day of Pompeii is a storytelling game about confronting mortality, finding meaning in death, and ultimately finding the fate you deserve.
August 4, 2018
WINTERHORN at ConFusion
WINTERHORN: the code name of a small but passionate group of “peace and justice” activists. On the surface they project innocent, if misguided, zeal, but you know better. You’ve dealt with groups like this before, and there’s always a dangerous core. Gun-runners. Bomb-makers. People who deserve to be thrown in a dark hole somewhere.
As government agents, your goal is to nudge them into destroying themselves, using every trick in the book – black bag jobs, disinformation, spinning up rival front groups, and even escalating to vandalism and violence when necessary. Your mission, with the full force of the government behind you and time running out, is to get WINTERHORN’s members fighting like rats in a bucket. They need to fall apart before they can hurt anyone, and the state’s hands need to stay clean.
They won’t know what hit them.
WINTERHORN is a live action game for 3-8 players about how governments degrade and destroy activist groups. By playing law enforcement and intelligence operatives working diligently to demoralize and derail, you’ll learn about the techniques used in the real world in pursuit of these goals. While developed as an educational tool for activists, this is an entertaining larp in its own right.
ConFusion is a one-day roleplaying convention. To play this you will have to sign up to attend the convention, but you do not have to attend all sessions.
Time and cost for the con TBA. Wellington High School, Te Aro.
11 August, 2018
Reloaded: The Memory of Snow
“The Fourth Kingdom became heartbroken after the Princess died. The city of Tabor is walled up to protect it from the great shadow spreading from the dark forest across the once fertile farmland, now overgrown and blanketed in snow. The dragons of Dragon Mountain no longer fear the warriors of the kingdom; they soar across the land looking for prey, and in every shadow another danger lurks.”
“But,” the Shepherd remembered a strange thing from the dream he just had, “there may still be some hope. Somewhere out there in the world there is something that can bring peace and serenity back to this land. Somewhere out there is a memory of Snow.”
The Memory of Snow is the latest episode in the Reloaded campaign. Further details to come. Signup form
24 - 26 August 2018
Phoenix Larp Convention
Phoenix is Christchurch’s annual larp convention. In addition to a variety of small games, this year’s flagship is “A Game of Thrones: Blackfyre Rising”.
A residential con and fully catered. Transport can be provided for those flying in from out-of-town. A small group will be attending from Wellington. Posse plans here.
- We have theatre-style games running every month until December: Ulysses in September, Age of Argent 0: The Illuminine in October, and The Kouros Intercept in November.
- Embers will return with another weekend game in October. It will run its final event next year.
- Have you thought about what you’re running at Hydra 2019 yet?