Weak and jittery characters

How would you play them?
The stereotypical idea is that we try to make strong, brave, cool, ets. characters, but I’ve seen people intentionally making character flaws when it’s not required by rules, and having fun with it.
Anybody wanna share your experience?

Well, you already know of my experience. :stuck_out_tongue:

Playing a mute character that decided he had a lot to say was a pretty difficult thing. I tried actioning everything I wanted to say, but that just became too hard. I decided in the end that people (especially in the Montague family) would understand what I was trying to say based on past experience of me in their service, so I did the actions and mouthed the words to compensate. Kind of like an idiot sign language.

Luciano was also:

Deathly afraid of apparitions
Dependent on consumption of holy water for his sanity
Unable to go near places of the dead
Intensely paranoid of Voodoo magic (would attack any person casting a Voodoo spell on the spot)
Extremely susceptible to poison (even a weak concoction could have killed him)
Short-tempered (not actually a character flaw I put down, but boy did he have a short fuse!)

Most of it was good fun to roleplay, but that part proved particularly tricky. Especially when I just had to comment on Vanya looking like Billy Corgan. :smiley:

I have a few.

Bishop Gideon Ishmael:
Megalomania at its very best. He was a fire and brimstone preaching heretic who thought he was a new prophet. Eventually this got the better of him as he got too caught up in himself and walked around preaching the message of the Dark One without any fear. It was a fun role to play. The character was ridiculously useless. He couldn’t do anything at all except shout at people and get stuck in doorways.

Vincent Martins:
The horrors of war had messed him up and didn’t believe in anything supernatural. To him, the Shades were just black robed dancers. He was also impossible to frighten, and a character which will just walk into a room where a haunted suit of armour is swinging a hammer around isn’t going to last very long.

Edward St. Stephen Montague:
Isolated from his family and only interested in his own goals. He was undone by his own family getting in the way of his plans. Not a great one for teamwork.

At 2014 I’ll be playing a homeless guy.

Since my Victorian era Ravenholme character died, I did think I’d make a traditional Victorian lady for the next game set in that time. Ie. likes embroidery, screams at anything remotely scary, faints at the slightest provocation. I’m not SURE that it would be fun, but I think it might be. Not much use, but then, they weren’t supposed to be useful, just ornamental. :stuck_out_tongue:

It’s entirely possible she’d be a character with NO skills at all.

Well, ok, I wouldn’t gimp her that badly, I guess, but clearly Voodoo and Demonic magic would be out! lol, summon demon, scream, faint.

Kara

i’m playing a old deaf man with a cane in nightmare circle, should be fun, will let you know how it goes :smiley:

I once had a character that had this over bearing father who was realy demanding and expected great things from his son even though he just wanted to settle down somewhere and find a nice white mage girl to live with…but the father was all like all “bring me the dagger for the ritual”, “take berium”, “extend the swamp”…family commitments are troublesome when your father is a shapless molevelent force trapped in a realm between worlds.

:stuck_out_tongue:

One-up on you there, I played a blind guy at Nightmare Circle.

As Ryan said, 8).

[quote=“theotherphoenix”]

It’s entirely possible she’d be a character with NO skills at all.

Well, ok, I wouldn’t gimp her that badly, I guess, but clearly Voodoo and Demonic magic would be out! lol, summon demon, scream, faint. [/quote]

For the last Wolfgang game, Moo made a character that had one skill (Literacy, so she could read and write) and nothing else.
She had an excellent time, heaps of things happened to her character, proving once and for all that who the hell needs skills when you can RP like a fox.

Even better, the blind guy survived two games!

It’s true, you know. I came out with a manor and the ebul fetus spawn. There’s nothing that says ‘Jolly good game, wut wut’ like fetus spawn.
I found it infinitely easier to immerse myself with a character that I wasn’t constantly having to check back on irl - things like ‘omg, what spell am I supposed to have? What did I say her powers of awesome where again?’. You don’t have that real world distraction, which leads to less stress, less hassle and less of a grip on the real world, which as we’re all probably well aware, lets you become that little less inhibited and advances your rp no end.

Really, I just didn’t want to try and remember spells.

Oh how I can relate. Like going through the whole weekend at Ravenholme and THEN remembering I had the entice gift spell. Which I then tried to use in front of Louis… not ON Louis, but just in front of him… so I got a migraine instead of a Manor House… there’s no justice. :imp:

Anyhow, it does sound like fun, actually. :slight_smile:

Sounds like Dr V, and he winded up dead, but still moving. It is NMC after all.