I ran a session of Tryst last night called “Letting Go”. There were 9 players including me. I invited a group of people I thought could work well together in an intimate situation.
For info on what Tryst is see this thread in the Game Ideas forum: diatribe.co.nz/viewtopic.php?t=184
I was very happy with how it went. The mundane characters were versions of the players in the modern world, with various twists added to create an interesting scenario. This mundane aspect of the event was very emotional, as the subject matter was dark.
The grotesques looked fantastic and their interactions with the mundanes were subtle and bizarre. That aspect was rather sublime. Overall it definitely lived up to my vision of what it could be, and the players seemed happy with it too.
I’ll be putting the players handbook up online, and writing up an organiser guide so if anyone who was there last night wants to run their own session they could.

