A serial larp might suit me better than a one-off or a long-running campaign.
One-offs require a lot of effort for a brief payoff. They’re awesome and give the chance to try lots of new things, but they can be like an amazing firework that’s over too soon.
I don’t really have the stickability for campaigns. By the time I’ve made a character and played him a few times, some new creative project will start colonising my brain. Campaigns (especially weekend events) are fantastic for settling into a character and really coming to grips with them though.
A serial with a small number of events on a preset schedule would give the variability of one-offs combined with the settling-in of campaigns. Players would have the chance to play the first event, then reset their expectations of the series and bring new plans for their character or group to the later events.
Personally though, fortnightly would be too frequent for me. I’d be most likely to make it to a series of three games spaced over three months.
My original vision for The Black Hart of Camelot was a three-part serial called “The True History of Camelot”. The first event would have the characters as youths (around the time Arthur becomes king), the second in maturity (in the period covered by the Black Hart of Camelot when the royal marriage and Britain are both threatening to go pear shaped) and the third in decline (with Britain at war). I eventually decided to do a single event instead to make it easier on myself, and settled on the middle period because it seemed the easiest to translate to a pregen larp. Someday I might write the other two parts of the series though.
I love playing at great venues - playing in St Matthews in the City was awesome, for example. It’s always a balance with money though. It would be easier to pay a bit more if the events were a month apart.