Sepulturum, A zombie survival game, with a fantasy setting.
Premise: A lone Traveller from another town carried an airborne pathogen into your town.
This pathogen is quick to overcome it’s hosts defenses by binding to the hosts DNA mostly causing the subject to undergo a very painful death. After which they pull themselves to their feet and search to spread their virus.
However the virus effects everyone differently and some find that immunity to the virus can cause positive “enhancements” without the general bloodlusting
Do your best to survive the outbreak, rescue other survivers, find a cure.
Teamwork is not only encouraged… Its your only chance for survial.
Being set in a fanatsy medieval setting, combat weapons are your primary defense, but armour and spells will keep you from being zombie food.
I offer
Multiple classes and races (all susceptable to the virus)
Multielemental spells which can combine with others to make super spells
lots of teamwork based action/combat/puzzlesolving.
Zombies, zombies, zombies… and maybe the occcasional super zombie
I would like to implement shotguns to the game but I’m not sure how to make “larp safe” shotguns.
Ideas more than welcome
Would anyone be interested in this concept? Is it worth me finishing off my rules?