Ding ding ding! We have a suspicious-looking post here!
But this is a good opportunity to respond to the thread anyway. I really struggle with playing villains, to be honest. I don’t like being a bastard, even in fiction, and I think a lot of that comes from the fact that I like people to think good of me. It’s not that I think people will watch me be a dick in LARPs and think ‘Ah, he must be a monster’, but more that I hesitate to do anything that I feel will screw over another player’s enjoyment.
When I was playing in ‘Fleet Street’ a few years ago, I had a character who wanted to kill someone, and that person happened to be a first-time LARPer. I didn’t know what to do - in the end, I went through with it, and I apologised profusely OOC, but that was it. The rest of my evening was plagued with the fear that I had ruined her night, and potentially the hobby: now she was forced to spend the rest of the evening as a ghost, visible only to two other people. I felt like I had to punish my character for that action, rather than playing him through as evil as he was clearly written to be. I think that sort of thing comes when I can’t read the character’s motivation for doing something. Very few characters are outlandishly evil, and I don’t remember what my character’s motivation was for that action. Something about cults, I think. It’s part of my playing style that I’m constantly trying to improve.