Pirates

PIRATES IS(/ARE) LAUNCHING ON INTERNATIONAL TALK LIKE A PIRATE DAY, SEPTEMBER 19th.

Currently a one off game hoping to be developed into something more long term. Feel free to get excited and note it into what ever form of diary or calendar you have.

Where: The London Bar
When: September 19th, 6-9pm
Who: Brought to you by nzLARPS
Why: YOU GET TO TALK LIKE A PIRATE
How: You fill this one in.

Will see if I can get a form of character sheet up soon.

Officer Lucy (hehe. I love that)

Fantastic, looking forward to hearing more about it.

Just one question: it’s running on a Tuesday evening from 6pm to 9pm?

The idea of doing it on talk like a pirate day is cute, but maybe a Saturday night running until late would be mroe fun? People are going to want to quaff ale and so forth, and it’s likely to have a bit of a party atmosphere.

The idea was to run the larp on a Monday or Tuesday, as the London bar is very quiet on these days and we can get it for free just for ourselves.
So the fact speak like a pirate day is a Tuesday is actually just what is Lucy is after.

I’m sure when we find another location that won’t be packed on a friday/saturday we will do so. There will be quaffing ale and no doubt a few sick leavers in the morning but doesn’t mean you can’t drink a bit on a tuesday. Think it will be fine.

Not to mention the general emphasis will likely be on larping and not drinking

Speak for yourself.

No worries, if Tuesday makes it possible to book the place then that makes perfect sense.

Sweet! Have you got a rough idea of setting/characters? Are players making our own characters or the organisers writing them? Can we clump together into character groups like the crews of various ships?

Okay. I’m working on it but the general gist goes so…

Different Jobs.

Captain – This is a captain of a ship and can order crew around. When on shore leave the Captain can order crew around but really has less authority over the crew. The crew doesn’t necessarily have to do what he/she says but does so out of respect. A captain must have five crew (at least) in game with them. They can have as few as three crew but must go into game with the intent of looking for crew. No such thing as a Captain with out a crew.

Quartermaster – A quartermaster roughly translates to a healer. When someone is attacked and loses hit points, the quartermasters can wrap or stitch them up so they regain hit points but for the remainder of the game they must limp or have pain as if the wound was still there.

Crew – The crew start off with more money. They are either attached to a ship or they are for hire which can be negotiated in-game. Crew are valuable assets to Captains and often are on very good terms with them.

Sailor – NOT GENERALLY PIRATES, USUALLY HIRED ON NON-PIRATE BOATS, such as spanish galleons and so forth. Though generally on decent if not shaky terms with Pirates, the sailors can co-exist with relative ease with them. Keeping in mind, however, that a sailor who is crew of a ship in a fleet of royal boats might perhaps have met pirates and been attacked and vice versa. It would be suggested that Sailors keep low down on which ship they are on and so on. Also can be hired.

PC’s and NPC’s as per usual. PC’s Will probably be $15 and NPC’s $5 with $5 off for nzLARPS people. (Yes that’s right, free for NPC nzLARPS)

General Game Gist:

The game will be held on …


Antigua

Lush green rolling hills and scores of coves mark the islands of Antigua (pronounced an-TEE-Ga or an-TEE-Gwa) and nearby Barbuda. Most of the coast of Antigua is a treacherous approach for seafarers, being ringed by shoals and large coral reefs. Pirates, in their shallower-draft ships (such as barques and sloops) can negotiate these reefs however, to make use of the numerous coves for shelter.

Antigua’s skyline is dominated by Boggy Peak, which rises to 1300 feet above sea level. Antigua is 16 miles from east to west at its widest point.

Settled by the English in 1632, Antigua is a very important colony. It serves as a re-supply depot for vessels of the admiralty when in the Lesser Antilles. Antigua’s center of population is the town of St. John, while nearby Barbuda is unsettled by Europeans.

A center for agriculture and shipping for the Lesser Antilles, Antigua has a large population of African and native slaves there for working the fields and docks. Slaves outnumber settlers by a ratio of seven to one and as such are treated very well by Caribbean standards.

The current Governor is not authorized to issue Letters of Marque and Reprisal so ships which have preyed on other vessels will not be rewarded or subsidized, but no one will question the sale of plundered goods.

Antigua has a large native population of colorful parrots which are very popular with the sailors of the region.

In the early 18th century, Antigua becomes an important naval base for the English and the native parrot species becomes extinct.

(kipar.org/piratical-resource … guide.html)


The situation is…

The Governers Daughter has been kidnapped and it is suggested that a pirate has done it for the ransom fee. As a result there has been very bad blood between the authorities of Antigua and the Pirates. There have been random attacks and killings, a lot of abductions and the Pirates fear they will lose one of their favourite islands, if not their heads.

As soon as the governers daughter is found and returned then all (if not most) will be forgiven so there is immense pressure amongst the Pirates to find the traitor and deliver his head.


I guess I will place it late 1600’s.

  • Huge interest in the Spanish galleons that transport gold from S. America to Spain. Galleons are heavily armed and very dangerous to attack but totally worth it if one can do it. May take a couple of ships and will definitely take the knowledge of the whereabouts of the ship.
  • Slaves are a huge trade and after a ship is plundered, more often than not all the women on that ship will be taken as slaves to be sold, if not some of the men too. When a woman is a slave it is very unlikely anything riské will happen to her as it is damaging the goods!
  • There is also a type of wood (the name i forget) which is being transported from S. America which dyes cloth purple. VERY VALUABLE.

Also, i am looking to enlist help.
I need:

  • GM’s
  • Help with Writing in more detail
  • A treasurer (as I am hopeless in this area)
  • Any other person I may need.

Sounds great!

Arrr, sounds like a ship full of silver, shiver me timbers! Me, for one, am verily lookin’ for’ard. This will be an easy game t’ in’ite E’eryone ye Know t’ … and use it t’ pro’e that we’re verily just out t’ have a bit o’ FUN, YEEARRRRHH!!

Can I be the govenor’s daughter? Pretty please?

wow cool. im in~~~~~~~

Sure Malu. I wasn’t thinking about having the governers daughter actually IN the game but I’m sure I can work you in somewhere. We will see how it pans out. You want to NPC?

Wahoo! I’m not working that night - I can come. :slight_smile:

Looks like we are getting quite a bit of interest in non-larp people who just want to dress up and be a pirate too. Might be a bit of a hit.

That’s the plan! And we can TOTALLY put them on our spam list MWAHAHAHA.

Where else have you got an announcement going?

Where else have you got an announcement going?[/quote]

I think it’s a bit early to have one anywhere else at the moment. We should theme this one really well and have a solid communications strategy for it. Let’s hold off and push it properly in August.

I think the interest Lucy’s refering to is that just mentioning it to people makes them interested :slight_smile:

Craig hit it on the head. i have been talking to people about it and non-larpers seem keen to dress up on this oh-so-special day!

Well, I know a bunch of Kaos folks will be running around Auckland campus on the 19th in pirate gear, battling it out with paper swords and all… couldn’t miss the opportunity for a killing round that day :slight_smile:

Going onto a bar for a larp after it would be cool :smiley: