I think it’ll be a combination of everything here. On one hand, Pac Man is a politically radical justice-dealin’ everyman with nothing left to lose, sent by a long forgotten religious sect on a deadly mission to infiltrate the nation’s deepest underground technology storage bunkers. There, he’ll fight “the Ghosts” - a dirty-fightin’ mercenary army who’ll stop at nothing to secure the area.
On the other, I plan to use cheap flashy glowy shit from $2 shops to represent pretty much everything.
The mechanics will be a combination of tiggy, spotlight, hide and seek, and so on. The main characters are the ghosts - think Blackwater USA - hired to guard a top-secret facility they don’t really know anything about. There’ll be a wide scattering of glowing/lights and a few special powered ones, but other than that the area will be wide, dark and spooky as all hell. When we join Pac Man, she has already infiltrated 100 levels of security… now in this climactic stage she finally be stealing the mysterious glowy technology bits and exit the building without being caught (touch-rugby style “tackle”) by the ghosts.
There are some norms in this society we are not familiar with in ours - but Pac Man has freed his/her mind and is not effected. Thus, Ghosts can not move without their flashlights on, and may not break in to a run - only walk.
Helmets required.