OOC Knowledge and influance

Anything known out of character (OOC) should be disregarded.
Any influence you have over people OOC should not be brought out to during the game.

For example: Assuming an alliance with someone because they are your real life (RL) boyfriend/girlfriend/spouse is poor form. Likewise, killing someone because they killed your last character is just petty.

I get what you mean, but I think it’s questionable whether this is global. I agree with the applications you’ve mentioned, but I can see other circumstances where it doesn’t hold.

Sometimes you may avoid certain courses of action IC because you know that it would have undesirable OOC effects on other people. For example, you may know what degree of physical intimacy another player is happy to have OOC (or more importantly, not to have), and I think you should use that knowledge. You may know whether it’s appropriate OOC to introduce adult themes into a game, and use that knowledge.

Frankly, I’m of the opinion that there are no global cross-larp rules. It all depends on the social contract between the participants, which can vary wildly between larps.

There’s a school of thought that everything in a game is OOC, and some things happen to be IC as well. I give that a lot of credence. OOC knowledge of actions that might break the social contract that the game runs under should be allowed to influence your IC actions in the game. Because everything that you do IC in LARP, you also do (or pretend to do) OOC.

Yep! I can see the conversation now…

“But honey, I had sex IN CHARACTER it didn’t mean anything, it wasn’t even me!” :smiley:

zing!

“Sorry John. I was calling your character a fat bastard, not you.”

[quote=“Derek”]Yep! I can see the conversation now…

“But honey, I had sex IN CHARACTER it didn’t mean anything, it wasn’t even me!” :smiley:[/quote]
headdesk Already had that discussion… :blush: :laughing:

I agree with both Ryan and Derek on these… Assumptions/influence based on OOC relationships are not a good idea. However, I do have to point out that you will subconsciously bring in at least some of that.

I think what’s more important in IC/OOC is keeping IC and OOC knowledge separate. For example, if you know something your character shouldn’t, (e.g. the location of an ambush), you shouldn’t use that knowledge. This is metagaming, and not fair on the other players or the crew.

A good example is someone who was highly skilled with a sword IRL… fumbling with his sword IC.

it’s one of the arguements to developing as much depth as possible to your character when creating them. This allows for you to react a lot more believably in certain situations.

Oh, the stories I could tell…
^__~

Oh, the stories I could tell…
^__~[/quote]

Well you practically HAVE to now!

Give me a moment to create an X-Rated forum…