Game is called Scribble Naughts. Basically you go around and when you want something you type it into the keyboard and you get the object. It has a list of thousands of objects to choose from. Here is the demo: (Its really awesome at the end and why I posted on these forums)
is the concept of the game separate to the mechanic or is the purpose of the game to type in words to get objects?
Purpose. From what I can get you are given a puzzle, in the demo its get a star out of a tree, and then you just create whatever you want to accomplish the goal.
This’ll be interesting…
…and then we combine the game with this:
emotiv.com/
I have the feeling games are going to get very interesting in the near future
LMAO - God + skateboard + shotgun vs Cthulu is awesome
[quote=“Walter Hamer”]…and then we combine the game with this:
emotiv.com/
I have the feeling games are going to get very interesting in the near future[/quote]Don’t get your hopes up too far.
Remember, they have to program a response for everything that gets created. The more generic response (to cover more objects), the more boring the result.
If there was a lot of work put into a specific engine, perhaps drawing on an especially defined ontology, it might work. But otherwise… I wouldn’t be too hopeful.