Some time ago the Auckland committee discussed the need for some guides for larp organisers.
I think it would be useful to produce guides to assist project organisers. The focus will be on the logistical aspects of running a larp project, as opposed to the creative aspects of developing a larp. While there is no one absolutely correct approach to larp dynamics, when it comes to the logistical side, there is a raft of best practices to emulate, as well as pitfalls to avoid.
I see two initial guides:
- The Daygame Guide
- The Weekend Game Guide
While there will be some overlap between the guides, I think each deals with a distinct challenge and would benefit from being a tome in its own right.
The guide development would benefit from gathering knowledge from experienced larp organisers so they will reflect the broadest range of expertise.
If you are an experienced larp organiser, and you wish to contribute, please PM me.
If you are not an experienced larp organiser, feel free to chip here with any comments, observations, questions or suggestions.