I want to follow up on something Alista said about royalties on the No Man’s Land forum after describing an idea of his for a larp system, but don’t want to derail that thread.
[quote=“Alista”]Rights
anyone is allowed to use this system in amateur sense as long as they credit me. If used in a professionaly then the author asks for 0.5% of gross income as royalties. [/quote]
While you can surely ask for a royalty, I don’t think there’s a legal basis to expect it.
From what I understand it’s not possible to copyright roleplaying rules. Only the specific wording used to describe them is automatically copyright to the author, not the rules themselves. This is why roleplaying games have always borrowed rules so freely from each other. No borrowing of roleplaying rules has ever been successfully prosecuted in court to my knowledge.
It is possible to patent game rules, but only if they are demonstrably original. And it requires the creator to go through the patent office, it’s not automatic like copyright. No roleplaying rules have been patented successfully as far as I know, the closest is the Magic the Gathering CCG rules patent. I don’t think the rule you wrote up would be patentable, they seem partly inspired by other rules systems I’ve seen.
Personally I’m more than happy to acknowledge sources of inspiration, but I wouldn’t pay royalties to anyone for rules inspirations for a professional product. Royalties get paid for fictional material, brands, and wording, not for mechanics.
In this instance my ethical outlook happens to align with the law. Roleplaying rules all borrow from each other so substantially that it’s incredibly difficult to show no prior art for any rule idea. I think all the unfettered rule borrowing is a good thing, it promotes innovation. I’d be more than happy for people to borrow rules I’ve written, although not the wording unless permission is given.





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