So Thom (Dagr) Nick (Tetrajak) and I have been trying to get 33AR to be as awesome as humanly possible. Which included coming up with ways to make sure all your emails get answered and all of you have plot to play. We are keen on some input from you guys in our current solution to this problem.
Each player, or potential player, gets assigned to a handler - one of the GMs. This handler is responsible for answering emails, talking to the other GMs about any changes needed for the character concept (for example to fit the system better) and generally be an advocate for that characters involvement in the plot. The handler would be this players primary contact in the game.
We thought of this system to reduce emails being missed, or answered 3 times with potentially different answers, and to make sure no-one gets forgotten in all the hubbub. Also, because I really hate getting emails from “The Team” and not knowing which member of the team wrote it.
What do you guys, especially those who have been involved in campaigns before, think of this plan?
If one of the GMs can’t make it to a game, we’re in serious trouble, on account of there only being 3 of us (though we’re going to rope in some folks to help referee). And I guess if it does happen, we’ll just slice the missing GMs player set down the middle and those of us who made it to the game will carry on as best we can - possibly with more caffiene than initially expected.