I had an awesome time at the Great Exhibition, it was probably the most consistently cool-looking larp I’ve ever played in (or run for that matter), and the character interactions were awesome. The room looked about perfect, an amazing transformation for a scout hall - putting the plants and seating in the center was a great idea that completely altered the feel of the room, and made for an excellent merry-go-round when I was trying to avoid Wendy… before I remembered being Pan I thought she was a crazy women babbling about pirates.
My character objectives were great, and even acting on the Things You Know section allowed me to transform at least one other character’s game - I let the Irish activist know that his financial fraud conviction was probably trumped up. I only wish I’d had more time before the game to peruse my character so I could memorise more of those factoids. Getting a whole 'nother set of objectives as Pan came at just the right time, as I’d worked through my mundane ones.
Huge kudos to the writing team, you worked a minor miracle (minor compared to, say, raising the dead) and anyone who has written pregen larps would appreciate the insane amount of work that went into writing those characters, and the skill that went into writing them so well. The research into the era also shone through, I learned more about the politics of the time than I thought possible in a three hour game. Well done.
after which I am told it crumbled into probably a fairly large amount of diamond dust. (Either that or he lied to me and walked off with the diamond and possibly having suckerd Nemo into the Fake.)
She probably acted suspiciously.