Ahh, Chimera. Always one of my favourite weekends of the year, and this year was no exception.
I spent most of Friday afternoon at work bouncing up and down, waiting for the evening to arrive. Then it arrived, and I, of course, realized I hadn’t packed a couple of things. So there was much panic. I can’t imagine the several cups of coffee I had over the afternoon helped much.
Friday night was when I ran my first game ever- or at least I was part of a two-man team. So I was a bit stressed. A character sheet disappeared, there were one or two players I hadn’t seen that evening, so I was a tad worried about them not showing up, and (as I said) I was hopped up on caffeine, so there was a very twitchy panicky Dave running about.
But luckily, things went really well. Thank you so much to all the players in House, you made it work so much better than I ever hoped. But I have to be honest here. I really wasn’t expecting everyone to die. Particular thanks to Lucy, Mark and Freddie, my excellent crew of Employees. Thank you so very much for the help in the kitchen. I suspect I would’ve killed everyone (and OOC, at that) if I’d done all the cooking on my own.
Saturday morning bought Star Wars, where I got to play an Initiate “Weather Priest”. Ahem. It was so much fun getting to indulge my inner Hayden Christensen, and whining or angsting my way through most of the game. I had some awesome roleplay with Yahn and Ben (and an amazing little exchange with Zane “Curiosity killed the Ewok” “Ahh, but satisfaction healed the Sarlacc”), which eventually lead me down the path of the Dark Side. If the game had lasted three minutes longer, or I hadn’t had a drink of the calming tea, I would’ve renounced my master and gone off with the Sith lord that was hanging about. Wish I’d got the lightsaber, though.
If I wanted to sum up my character arc in a single sentence, it would be “Screw you, Jedi Dad! fist shake”
Then came Ch’akta Peace Accord. Was definitely one of my favourite characters of the weekend. Agitating for android rights, trying to help out the sprawlers, attempting to drop hints to as many people as I could that my brother was stopping me from doing good deeds, so that maybe someone could do something to him, and getting frustrated that
A) Almost nobody would listen to me, and
B) Almost everyone in the room assumed that, because I was one of the Dyson family, I was automatically evil.
Favourite moment was telling the men arresting me to hold on for one moment, ranting for a bit about how everyone should help each other, and make the world a better place, punching my brother straight in the face, and finally being taken away (only to be turned loose, because “Nobody touches the Dysons”.
Gordian Knot was also a lot of fun. Spent the first half of the game hunting for a sealed brain, comforting a sobbing Mani, and promising that I’d help out with revenge. The second half of the game was spent trying to stop people from blowing up the ship, who I’d just spoken to, and was a lovely person. I like to think I helped foil a few evil plans in my time, and that I would have made an excellent pilot for Kate. Also, the sneaking in many weapons (half a dozen or so), just in case. I didn’t use any of them, but I did pass them out to those who may have needed them to shoot a certain Slaver at least three times.
Playing the flustered Colonel Sebastian T. Rawhide gave me a bunch of great interactions with people. So, it turns out that about the only two “normal” people were Daisy Belle, my beautiful fiancee, and myself. And I’m not so sure about the first. Alien Policemen, an extra-terrestrial Vampire Clown, a Fairy Princess, a Regular (albeit bearded) Princess, a Humanoid Dragon, and more. My favourite interactions were with Rob’s character, Jack Bungling, the rival Circus owner (“Oh dear, Jackie, it looks like you made a bit of a bungle there” “But at least I didn’t fall onto my raw hide!”) and the aforementioned Daisy Belle, played by Ellen. Oh, and I was only asked once what the T stood for, so I, of course, replied “Tiberius”.
And finally, The Scummit. My first attempt at GM-ing a game on my own. Despite having a bit of a panic at having a few drop-outs and not knowing which characters I wouldn’t have, I had a blast! All my players were amazing, and they all did great work. I was really pleased (and quite surprised) at how it all turned out. I think my favourite moments as a GM were seeing Zane, playing the Private Eye, and Patch, playing an insane murderer, leading Kerry (who was behind a lot of what was going on) into a room. I thought to myself “Well, Kerry’s not leaving that room alive” and, sure enough, about 30 seconds later, I was called over, and discovered Kerry being stabbed. The other favourite was when the Russians and the Jews made their exits fairly rapidly, and Russian henchmen burst into the room, killing everyone who remained.
OOC, I have to say thank you to everyone in Room B with me (Martin, Mani, Zane, Freddie, TK, and, of course, Catherine). You guys made everything that much more awesome. The food was great, everything was awesomely organized (especially when it came to replacing drop-outs in Scummit. So much relief when every crucial character was filled), and… yeah. This is getting a bit TL;DR, so, in summary…
Chimera: The best time you can have with your pants on. Or pants off, depending on the game.