I think you probably did more delving than anyone else Hannah - at least I thought I could sense you probing for secrets.
I had mixed feelings on Couples.
The characters were suitably detailed and conflicted, the GMing (which had quite a directorial style) was appropriate for prompting interesting character development and interactions, and the minimal staging worked okay for the style of larp. The players did a great job in their roles. So it should have been all good.
But I was put off by the erotic explicitness in the character briefings and felt that it should have been made clear in a disclaimer before anyone signed up. If it had been, I probably wouldn’t have attended and it sounds like it accounts for the late drop-out too. While it may well be that it creates a tone that some players would enjoy, it’s not my thing. To me it seemed unnecessary and puerile.
The “all secrets must get out in the open” directive felt contrived to me, what works in a movie due to months of careful scriptwriting doesn’t necessarily translate to believable play in a few hours of larp. There was too much somewhat melodramatic material to all be revealed in such a short time, it was soapy. For this reason I didn’t find it to have characteristics of psychological realism in play, even if it did in the character briefings. Because I had to reveal things that would have predictable impacts I felt a little like a billiard ball at times - it was not clear where I might travel around the table but there was no uncertainly that I was predestined to end up in a hole. And it was very much the hole I anticipated.
Also, the numeric personality characteristics on the sheets seemed pointless. EDIT: likewise the physical descriptions. Why put hair colour and height on a larp character briefing when the odds of it matching the player are minimal?
Probably a great larp for someone else and some people clearly love it, but all things considered not my bag.

