There’s an inquisitor RPG game coming out, too. And a rogue trader RPG, and a deathwatch RPG. See my post over here. Varying degrees of thinking/socialising/combat in the different games, I think.
Campaign shopping list:
Fantasy setting
A game involving depth of looting items and money.
Many different kinds of potions
Woodhill Forest
A max number of items you can carry, representing weight/backpack space
"Lammies"
One or two races, divided into completely different cultural groups
Maps
there is a limit auto built into maximum amount you can carry. ie what you can cary. I think i maanged to get close to the edge of that with Graulf…
i think we may have ingame wealth accumulation as a benefit in warhammer.