Archetypes & Classes



Archetypes & Classes - Consequence.pdf (166.4 KB)


I love the Mystery Archetype rule. That really adds a fillip of ‘play to find out’ to the campaign.


So, if I’m getting this right, I pick two archetypes, e.g. Researcher (as a base for journalist) and Drifter (to talk my way out of trouble), then I have 2XP to spend on other archetypes or classes within the ones I have e.g. journalist-2, or journalist-1 and Tinker (because in this era most newspapermen started as printer’s devils and know how to maintain their own press). Is that right?


Yep, thats how it works.