Weird question (and I’m just testing the waters on a subject that hasn’t been adressed so far)…How would people fell about a period piece Monthly Game?
How about a campaign that spans several eras, starting with a set of events sometime long ago like a medieval/Viking period, then moving forward to some events in colonial times, then ending with events set in the modern day.
Given that you’re dealing with immortal characters, it seems a natural way of expressing the time-depth of their lives. It would also enable some players to sign up for just a few of the events, set in the era that they prefer (perhaps even playing mortals), and others to try to have their immortal characters survive over the whole multi-era campaign.
It’s an interesting idea. Given werewolves can have ancestral memories, and well mages are… magic, etc It could be interesting to play Vamps through the ages and have the others play descendants.
Yuh, so you have the choice of playing an immortal character across multiple eras, or playing a mortal character in a single era. When that era ends you could then create a mortal or immortal character for the next era.
That would also nicely express the strange nostalgia of still feeling the loss of friends who died centuries ago.
o Old Kingdom (Egypt, 3000 BC – 2000 BC)
o Middle Kingdom (Egypt, 2000 BC – 1300 BC)
o Shang Dynasty (China 1600 BC – 1046 BC)
o Ancient Rome (509 BC – AD 476)
o Migration period (Europe 200 – 700)
o Coptic period (Egypt 300 – 900)
+ Viking Age (Scandinavia, Europe, 793 – 1066)
o Islamic Golden Age (Islam, 700 – 1300)
o High Middle Ages (Feudalism) European military expansion (1000 – 1450)
o Late Middle Ages European (1300 – 1500)
o Mughal Empire (India, 1526 – 1857)
o Georgian Era (United Kingdom, 1714 – 1830)
o Industrial Revolution (Europe, United States, elsewhere 18th and 19th centuries)
o Napoleonic Era (1799 – 1815)
o Victorian era (United Kingdom, 1837 – 1901); British hegemony, much of world, around the same time period.
o World War I (1914 – 1918)
o Interwar period (1918 – 1939 or 1937)
o Roaring Twenties (1920 – 1929)
o Great Depression (1929 – World War II)
o World War II (1937 or 1939 – 1945)
o Post-war era (1946 – 1962)
o The Sixties (1960 – 1969)
o Cold War (Soviet Union and United States, and their allies, 1945 – 1989 or 1991)
o Post-Modern (Soviet Union and United States, 1973 – present)
o Information Age (1970 – present)
I have to assume it was “here’s a more exhaustive list of periods we could work with” rather than “let’s do all these in one game.” Especially given how much overlap there is in there.
[quote=“Krintar”]
I have to assume it was “here’s a more exhaustive list of periods we could work with” rather than “let’s do all these in one game.” Especially given how much overlap there is in there.[/quote]
Pretty sure I checked then so that while there is overlap they all have a unique time period