Happened. Video should dribble up over the next few days.
These are now online. Unfortunately, they’re a little dull - not much actual content compared to previous years. Instead, there’s an unhelpful discussion of termnology, an obscurationist wank about playing out depression in larps, and another American complaining that someone might be offended by what happens in a larp. The highlight was Siri Sandquist’s talk on Political larping - Strategies to make a larp accessible to non-larpers, which basically boils down to “talk to non-larpers about your larp, and they will play it”.
Hopefully they’ll be more interesting next year.
Three more went up last night. Eirik Fatland’s “Does larp design matter?” is dull self-justification of why larp is important. Kaisa Kangas has an interesting presentation on the game “Halat hisar - State of Siege”, which translated the occupation of Palestine to Finland (there are also a couple of articles about this game in this year’s books, and they were interesting reading). Finally, Bjarke Pedersen talks about a method to lower the barrier on larp design, in Sketching larp. A larp “sketch” might work in a context of weekend-long, multi-workshop. 100,000 Euro-budget extravaganzas they run in the Nordic countries, but it doesn’t work so well for theatreforms (where “sketchy” = bad). The technique could be used to playtest mechanics and setting elements for future campaigns (by e.g. running a small day game).