Player skills vs. character skills

I’m going to have one last try using logic to convince you. If that fails I shall be reduced to flinging insults. :open_mouth:

Imagine, in the real world, someone has set a trap on a weapons locker using a grenade.

Someone is going to open the weapons locker and they suspect a trap.

What would their occupation need to be to disarm the trap?
Bomb disposal expert? Policeman? Science teacher? Engineer? Builder? Mechanic? Student? Unemployed SF fan? Actor? Mother? Museum curator? Doctor of medicine? Murder mystery author? Terrorist?

Perhaps it’s not an occupational thing.
In which case, what skill would be appropriate?
Disarm Trap? Carpentry? Mechanical repair? Chemistry? Logic? Luck?[/quote]

ok ok i get the idea, yes you are right. you should not need to put down skills that are inherent to your profession, they should be accepted and given as already there.

head hits desk

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[quote=“Derek”]head hits desk

thump

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thump[/quote]

What?

I yield!

I agree with you. Character skills are needed in LARPs, because some players don’t want to accomplish an action by role playing it.

My whole arguement was based on the mistaken notion that all players want to role play their adventures.

Sorry for wasting everybodies time.

[quote=“Derek”]I yield!

My whole arguement was based on the mistaken notion that all players want to role play their adventures.

Sorry for wasting everybodies time.[/quote]

Hang on derek, i know what you are getting at here but maybe i am not articulating correctly, and if so i apologise.