Phoenix 2019

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Phoenix 2019 will be held from 30 August - 1 September 2019. At this stage, there’s no other details, but there’s a Facebook event if you want to keep track of further news. They’re also seeking flagship submissions. If you’d like to bid a flagship, please fill out the form here:

They’ll open submissions for smaller games in the near future.


Air New Zealand’s drop in regional prices means that its a good time to book travel for Phoenix. To repeat last year’s advice: if you are flying in from the North Island, I would recommend an arrival time no later than 16:00 so you can coordinate with other travelers for transport. We’re arriving at ~13:00. Saga normally organises car-pooling, with a group leaving from the airport, so you may not need to hire a vehicle.

For return, organise departure time of 18:30 or later. Earlier may involve stress, and possibly having to skip the last round.

At time of posting, you can get there from Wellington with a big bag of costumes for ~$170 ($104 there, $54 back, plus credit card fees and carbon offset). Its a similar price from Palmerston North. Flights are cheaper if you arrive earlier in the day, but flights home are cheap - I guess no-one wants to leave Christchurch on a Sunday night.


Game submissions are now open! If you’re interested in running something, fill out the form here:

(Now I need to work out what to run…)


So when are submissions needed by?




SAGA has a pretty poster for this:



From FB, the first game:

By Jen Hay

The Nuclear Option is dead. Time to deal with the fallout.

The villain was killed by their nemesis, Legend, in a battle that will not soon be forgotten. You and your fellow villains have agreed to a ceasefire so you can pay your respects to the greatest villain of all time. Tensions are high. Secrets abound. Villains don’t play well with others, and no one can be certain if the ceasefire will even be honoured.

Of course, there’s also the issue of the Villain that hasn’t shown up yet. The three new Villains, who no one has heard of, and the hero that has infiltrated the funeral.

Are you strong enough, wily enough, enough of a villain to make it through the night?

Well. You’ll find out soon enough. Won’t you?


And another:

UEAF: Class of 2203
By Samantha Nicholls

The year is 2203. You have just finished basic training and are en route with your fellow cadets to Jupiter Station, where you will live and train for the next three years. Barring any… unfortunate… incidents, at the end of those three years you will graduate, a fully fledged member of the United Earth Air Force and, hopefully, assigned an active post in your chosen field.

But first, you have to make it through this shuttle voyage without strangling any of your classmates.

This game is the sequel to the Final Voyage of the SS. Prometheus run at Phoenix 2017, Phoenix 2018 and Hydra 2019.



by Stuart Stoddart and Jo East

In 1989 the fall of the Berlin Wall began, opening travel in a previously divided Germany and starting the process towards the country’s reunification. For two families, this means the opportunity to meet relatives they had either long thought lost or never even met. Can they overcome decades of cultural and political separation and begin the path to healing, or will old wounds be opened anew?


If anyone needs a soundtrack for this: