[quote=“Xcerus”][quote=“Robza”]Adding onto what Anna’s just mentioned, that’s what I absolutely loved about crewing for Wolfgangs, and more recently Jade Empire, the variety. Not having a PC was fine, because crewing was a blast, and I know many many LARPers agree with me, considering how often we all enthuse newbies to try and crew first. A weekend away at a LARP where you have no idea who or what you are going to play is absolutely great. It’s allowed me to go from priest to villager to gypsy to vampire to vampire hunter to Clan Lord to ninja to Imperial prince… you get the idea.
However, having said that, I am VERY VERY happy to try crewing for a couple of hours in a LARP that I’m playing in. Precisely for the above reasons. I’m that random type of person,
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Still, the issue of IC/OOC meta-knowledge must be taken into account. It’s the GMs responsibility to not let any players that crew for a little bit to get any hint of incoming plot, but also those players need to be aware of this issue.[/quote]
The easiest way for the players to be used as crew is to use them as generic types be it merchants or bandits or orks or slaves for sale or whatever you could do with more of in your game that don’t in any way need to know why they are there plot wise. For example: I was taken from my home, please help me! as the innate responce for a slave gives nothing for plot to worry about and if somthing does pop up - such as what town they are from - it can come up later if it is urgent to the plot.
Zombies:
Ok todays brief guys - you have all been raised by the dark lord Drall, he has a phylactory the players need to destroy so you will be guarding it for him. If the players manage to destroy it then they will be able to take down the big bad at tomorrow afternoons game - if not then tonight we will unleash wave after wave of zombies untill they throw down their weapons and surrender - whereby they will have to work for him and tomorrow will be attacking the nearby town of Birmingham.
You cannot say anything other than groan and moan as if in pain. Three strikes and you are down respawn at your spawn point or a nearby gm.
- no.
Ok todays brief guys, you are all playing 3 strike / hp zombies, once you are dead respawn on the gm or at your spawn site untill you are told otherwise. You are guarding this area so stay together and give the players a good fight!
-Yes![/quote]
Having said all that i am sure most gm’s here already do that unless its with an npc that needs to know some plot or they are ONLY crew and never play and thus the gm is happy to give them a bit of exta info so they have somthing to think about and can understand the plot flow of the game.
silly beurocrazy 
