[quote=“Ryan Paddy”][quote=“NickPitt”]PVP and PvE are very different things. I don’t go to a weekend game for a skirmish, I go because it’s ‘Live-Action RolePlaying’.
Dying happens, mostly at the hands of greeblies. If players kill each other, I only hope that it involves some majorly awesome rping. Can’t say I even vaguely agree with your ‘not often enough’ statement.[/quote]
Each larp is different, some are more PvE and some are more PvP. The original suggestion was in broad terms, not just about Teonn which happens to be the big fantasy larp at the moment.
I dunno if Teonn has set any specific expectations about this, but there is a culture in the Auckland fantasy larp community that PvP killings happen sometimes, and while it’s unlikely to be a random mugging (at least, not at any fantasy larp that’s run in Auckland to date) it won’t necessarily be a big moment that fits into your character’s dramatic arc either and you’ve just got to deal with any disappointment that brings. The players are not always assumed to always be one big team, even though that is sometimes the case as at St Wolfgangs.[/quote]
Absolutely, that’s perfectly reasonable. I was merely responding to an apparent request for more player casualties. Death happens when it happens in any game, we don’t need any more, or any less then what we already have from game to game.
My frustration regarding this came from a throw-away, pointed comment about GMs and the plots they weave. You’ve got it lucky in Auckland, so many awesome games happening all the time. If you don’t like the game, don’t play it. Just don’t whine about it.
I thought you meant roleplaying stabbing in theatrical manner originally.
I’d had blue-on-blue situations before, just never chalked up a kill.