[quote=“Ryan Paddy”]
By comparison, “Time Out” is something you would never say in character. It can be used for injuries, suspected injuries, to stop dangerous situations, and to prevent damage to property. Also, “Time Out” reminds people that they are not only stopping fighting, they are actually dropping out of character and out of the game fiction to deal with the issue. That’s an issue that’s only relevant to larp. Finally, it has a natural opposite call, “Time In”, which can be used to resume the game.[/quote]
To add more confusion to things I have used “Game off” and “Game on” in a similar way.
I like this or the time calls because they can be used to halt an entire game.
Things like hold or break seem to apply more effectively to combatants or other small groups in challenges.