Archery safety testing this Sunday 26 July

[quote=“Derek”]I also think we should accept arrow that slide along the ground and hit you foot as a valid strike, as this makes aiming low less of a penalty.[/quote]That sounds good to me as a way of reducing unintentional headshots. The only problem I can see is that in the middle of combat it might be awfully difficult to tell when an arrow hits your foot because someone just shot it at you, or because it was already on the ground and you accidentally kicked it while moving your foot. Just seems like it might mean arrows on the ground could kinda become like little landmines after being shot. Of course, if that’s what the GMs for a game want, then there’s no problem (it would probably have the bonus of encouraging people to take extra care to avoid standing on arrows, which would presumably help to improve the longevity of arrows).

There will always be difficulties judging if a blow or good or not.

Currently, if an arrow bounces off the ground and hits someone in the shin there is an undefined grey area in the rules where the player could reasonably think “If that arrow was real, it would have stuck into the ground, so I should obviously not take that blow”.

I’m suggesting that under those circumstances people should instead think “That archer was courteous enough to not aim at my head, even though that arrow bounced off the ground before it hit me, I am going to take that hit”.

It’s a subtle thing… :smiley:

I also just want to say- get your bow tested with a bow scale, don’t trust the word of a self-described archery safety expert who takes a look at your bow, gives it a pull and declares it safe.