So, we're looking at running a big larp (similar to Teonn/Crucible) in Hamilton based on the Fallout Universe... so post apocalyptic. We'd be running it in a variety of locations and we'll probably run some day games up in Auckland as well.
The main idea so far is that it is 200 or so years after a nuclear war, but NZ was not nuked directly... The west coast however has been irradiated due to the fallout dust being blown across from Australia. The North of the North island (to Huntly) is held by a facist military regime, the centre by a collaboration of larpers and re-enactors and the South of the North Island is held by the remnants of the NZ government and military. No one knows what has happened to the South Island - no one has returned from it since the war. There are also raiders which wander New Zealand which may be either hostile or friendly.
Although there are factions available, most players would start out unaligned (though if you did want to start with allegience to one faction, then it will be at your own risk ) and games would revolve around survival in the 'new New Zealand' as well as investigating new areas which are being discovered and potentially being hired for specific missions. Through gameplay, like in Fallout, players may become more alligned with one or more factions and this will have in game consequences (both good and bad).
While this game will cater to both new and experienced larpers, it is expected to be a dark and gritty game.
Thoughts on the game, interest etc. appriciated.